The First and Only Spoof on Escape Rooms and Haunted Houses in San Diego

(and maybe in California or maybe in the whole world)

WHO KNOWS?  IT'S ALL JUST A SPOOF 


If you are one of those people who enjoy horror and also enjoy laughter, then our SPOOF on escape rooms and haunted houses is just for you and designed to make you scream and laugh harder than any escape room around.  For the true escape room fanatic, who has "tried them all" and is ready for something new, why not take your adventure seeking self another step further?  Why not try something really different?  Why not try a parody based, escape room experience where you're actually part of the show? 


No special skills are needed in the Nightwalker Caverns Escape Rooms.  However, you will need to put 4 of your 5 senses into play -- along with a truly "dark" sense of humor.  We ask you not to taste any of the props -- no matter how tempted you may be.  Just be prepared to keep an open mind, while you laugh and scream as you experience this macabre-style spoof on escape rooms and haunted houses ... and even if you don't win, it's 1 hour of total immersion into a fun filled parody.  When it comes to escape rooms, don't just keep asking yourself, "Hasn't it all been done to death?"  Go the opposite direction and experience an escape room haunted house spoof! 

Keep reading for a description of our rooms!
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(Level 2 - DOWNRIGHT HARDER THAN HECK) Players must work together while separated to solve. 


Let's face it -- if you've already visited a score of escape rooms and you've explored every haunted house ever built at Halloween -- and find yourself wondering lately if your passion for escape rooms and haunted houses has turned into your true "destiny and calling," then perhaps you need to consult with our fortune teller, Clue Master Confusion, who foresees a totally different future for you.  Perhaps your true destiny is to become another actor trapped in a cage on the Clownatorium Carnival Midway where you can be endlessly pranked and forever at the mercy of sarcastic and rude clowns. 


Be forewarned -- If crude, vulgar humor detracts from your idea of the ideal escape room, then The Clownatorium is not for you -- or -- If you're offended by grossness or a lack of inhibition, then The Clownatorium is not for you.


Although it's a SPOOF on escape rooms and haunted houses, it is an actual puzzle game that the "Regular Clown" (like the majority of us who don't over-think things) can decipher.  WARNING:  Players are forced to work together by the design and dynamics of this escape room.  Remember, this is a Player controlled, level-of-difficulty room.  The Players must decide whether or not to use clues.  With an unlimited number of clues available, the only question becomes, "Will the Players use the Clues or not?"  The Players are in total control of this room -- so win or lose -- the Players determine whether or not they will forever be forced to entertain carnival goers.  The assistance you need to escape the cage and navigate your way through the midway to escape the carnival will be provided by live actors in the room with you and 2 clue masters:  Clue Master Jitterz the Clown and Clue Master Confusion.  


And remember --  you don't have to be a genius to WIN at 

The CLOWNATORIUM you just need to THINK LIKE A CLOWN!


Room Capacity:  10 players   --  Minimum Number of Players:  3  ---   Time:     60 minutes

This is a LEVEL 2 (VERY, VERY CHALLENGING) puzzle oriented SPOOF.


The Clownatorium requires a minimum of 3 players to properly operate the room.

The Clownatorium is not recommended for players under 14 as it is dark and its subject matter may be too scary

for younger players.  Additionally, younger players cannot contribute anything to the game as the puzzles

are designed with adult players in mind.  Adult supervision is required at all times. 

Prior permission must be obtained from Nightwalker Caverns if players under 14 are being brought to the escape rooms. 

Guests must not book children in rooms without prior permission or admission will be denied at the door. 

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(LEVEL 1 -- FAMILY-FRIENDLY -- TWEENS, TEENS & ADULTS  -- VERY CHALLENGING) 


A whimsical spoof on the Secret to Eternal Life!  Getting captured by aliens creates a feeling of dread and the urgent need to escape after Players find themselves being transported through time.  Players will engage in a scavenger hunt puzzle requiring they defeat their alien captors and turn off an eternal life force machine. 


This room is suitable for tweens, teens, and adults with a sense of adventure -- but don't be fooled -- the puzzles are challenging enough for even the most skilled escape room enthusiasts.  Players are left to the task of solving their escape from a time travelling spaceship and then turning off an alien machine meant to extract eternal life gas from some of the world's most famous beings or Players may be called upon to solve one of history's mysteries.  Then, the Players must escape back into the space ship to return home.



This room, like all of Nightwalker Caverns Escape Rooms, has a MACABRE theme

and may contain gruesome depictions not suitable for all children. 

This room is not recommended for children under 12 years as it is dark and may be scary. 

Persons under 18 must be accompanied by adults. 

Room capacity:  1-8 players  -- Minimum Number of Players:  1   --   Time:     60 minutes
This is a LEVEL 1 (CHALLENGING) puzzle oriented SPOOF.


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Another sequel in the MISADVENTURES OF NEVADA SMITH


TUT'S RUT


A spoof on tomb raider and mummy adventure movies where team players will be transported

through a worm hole back in time 36,400 years to the Zep Tepi era when

Gods possessing eternal life still ruled the planet.  

Only the most savvy escape room players will successfully escape the space/time travelling ship and free

Queen Tut-Ra-men before the tomb collapses and they are trapped forever. 


This room is designed for experienced gamers and is not suitable for younger players under 14 due to the

complexity of the puzzles and skill level needed for escape.  Persons under 18 must be accompanied by adults.


Room capacity 1-10 players  -- Minimum Number of Players:  4 --  Time:  60 minutes

This is a LEVEL 3 (EXPERT ESCAPE ROOM PLAYER) puzzle oriented SPOOF.


TUT'S RUT REQUIRES A MINIMUM OF 4 PLAYERS




WARNING:  Persons under 14 years cannot be booked into the escape rooms without contacting the management in advance.  Nightwalker Caverns Escape Room Adventures reserves the right to refuse admission to any person or to remove any person from the premises before or during a show. Patrons not wanting a scary show or patrons with children should contact us before booking.  For information on holding a PARTY utilizing one or more rooms, or to reserve an escape room for your group only, after reviewing the information contained in the CONTACT tab, please feel free to send us an e-mail or call us at 619-280-7029:   info@nightwalkercaverns.com.

(1 -6 PLAYERS - CAN BE PLAYED BY 1 PERSON)

2017: a space parody 

Be transported in a space time machine by aliens intent on discovering the secret to eternal life. A challenging scavenger hunt will keep teens and adults stumped as they locate the keys to freedom by solving an age-old mystery. 

(Not suitable for players under 12.)

(LEVEL 1 CHALLENGE utilizing both Generation 1 and 2 locks)

escape  puzzles

Nightwalker Caverns Escape Rooms offer a variety of multi-level, challenging, clue-related puzzles in multiple scenarios.  This is not the stereotypical escape room venue and features state-of-the art electronic locks along with unique, specially designed locks and puzzles.

RULES OF PLAY


All players must sign an Accident Waiver and Release of Liability form before entering the premises.


Your escape room adventure begins with either a short video or a live actor to set the scene.  You will then be led into the escape room and the clock begins to run.  If you don't make your way out, the room attendant will let you out.  We will not show you how to escape the room at the end.  If you came with friends, perhaps you should select different friends to bring with you if you want to try again.  Let's face it -- all of us have "some friends" who are fun but totally clueless.  Plan on spending about 75 minutes from the time you enter our facility. 


Please be sure to arrive a few minutes in advance of your time!  We offer both on-street and FREE off-street parking.  Also, be sure to finish any food or drinks you may have with you as they are not permitted inside the escape room.  If you're having a birthday party, we will be happy to assist you setting up your party after the show. 

You will not be permitted to bring purses, jackets, backpacks, cell phones, electronic devices or cameras inside the escape room.  Photography or recording of any kind is forbidden by players.  Players caught taking notes or taking any type of photography will be removed from the premises and no refund will be given.  For players who do bring personal items into the facility, we provide a cart where all items must be placed and the cart is brought into the room with the players.  The cart is in full view of all players during the time the escape room experience is occurring.  Unlike other escape room facilities, you may take photos after the show inside the rooms.  Please feel free to post your photos on Instagram, Facebook, or other social media.   Nightwalker Caverns changes its escape rooms and constantly adds new puzzles to our rooms.

NOTE:  If you are going to arrive late, you must call us to make sure that your late arrival will not interfere with the next show.  If you cancel without notice or cannot make it on time, no refund is permitted.  However, we will permit you to re-book for another date and time. 

Further, if you leave the escape room for any reason prior to the expiration of the time for the escape, you will not be permitted to return, and there are no refunds or exchanges permitted.


Nightwalker Caverns has installed night vision security cameras throughout the building.   By entering, players agree to being photographed and/or videotaped. 


As a final note, when you leave the facility, please do not spoil the fun or intrigue of the game for other players by revealing answers to puzzles and clues..



team  building

Nightwalker Caverns Escape Room is a perfect team building experience for your office, club, or class.  The players must work together and learn to focus their attention on deciphering the clues, while being immersed in exhilarating and distracting special effects. 

NIGHTWALKER

CAVERNS

 Escape   Room   Adventures

parties  &  special events

Nightwalker Caverns Escape Room has party capability by booking one or more escape rooms.  Just contact us about your date and requirements, and we can arrange a private event for your group.  You bring the people - we bring the fun!

(4-10 PLAYERS- REQUIRES A MINIMUM OF 4 PLAYERS)

tut's  rut 

Finding a lost tomb in the Sahara is one thing, but discovering it holds the secret to mankind's continued existence is another.  An escape thriller Players won't want to miss. 

(Not suitable for players under 15.)

(LEVEL 3 CHALLENGE  utilizing Generation 2 locks)

ABOUT THE ESCAPE ROOMS


 Nightwalker Caverns Escape Room Adventures involve 10 or less players who must solve puzzles and riddles to unlock the escape room in less than 1 hour.  Larger groups can book multiple rooms and compete as teams.  Unlike other escape rooms, in Level 2 and 3 games, the players will control the level of difficulty of the game by deciding whether or not to utilize non-verbal clues, which are provided by a Clue Master.ABOUT THE EXCAPE paragraph here.

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The only SPOOF on Escape  roomS and haunted houseS  in southern california


(3-10 PLAYERS - REQUIRES A MINIMUM OF 3 PLAYERS)

THE CLOWNATORIUM

A challenging SPOOF adventure game in which players are locked in a clown cage on a carnival midway destined to entertain carnival-goers forever unless they can find a way to escape.  A comical parody designed to satisfy even the most seasoned escape room and haunted house aficionados.  (Not suitable for players under 13.)

(LEVEL 2 CHALLENGE utilizing Generation 2 locks)